Archive for the new media art Tag

Montreal: New Media Art at UQAM

[Un]Limited Colors: Recent Work by Matthew Biederman Centre de Design de l’UQAM, Montreal November 12 – December 13, 2009 Matthew Biederman, Color Deforming a Cone. 2008. Custom software, HD projector, computer, painted extruded aluminum. Image: art45.ca Some of VoCA’s favorite Canadian artists work in new media: David Rokeby, Rafael Lozanno-Hemmer, David Hoffos, Lisa Steele and Kim Tomczak, Janet Cardiff and
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What’s Hot Now: 3 Canadian Exhibitions Toronto, Ottawa, Vancouver

1. META: RYERSON NEW MEDIA GRAD SHOW TORONTO April 16 – 18, 2009 Rose Broadbent, Of Plastic Circumstance. Image: metaart.ca META exhibits the work of 4th Year New Media students from Ryerson University’s School of Image Arts. Of course, there are tons of grad shows this time of year, but this one strikes us as very well produced. Look out
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VoCA Recommends…David Hoffos at SAAG, Paul Butler and Suzanne Swannie

1. David Hoffos: Scenes From the House Dream October 04 – 30 November, 2008 The Southern Alberta Art Gallery, Lethbridge David Hoffos, Scenes from a House Dream. Image: saag.ca This exhibition, curated by Shirley Madill presents one of VoCA’s favorite Canadian artists, David Hoffos’ master work, Scenes from the House Dream. The House Dream project has formed the nexus of
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Canadian artists abroad: Melvin Charney, Groupe Molior

Between Observation and Intervention: The Painted Photographs of Melvin Charney The Americas Society, New York May 1 – July 31, 2008 Melvin Charney, Cities on the Move… The Swinging Burbs…, 2003-06, oil pastel and acrylic. Image: metiviergallery.com VoCA was quite taken with the exhibition of Melvin Charney’s architectural, city-inspired paintings at Toronto’s Metivier Gallery in April 2006. Now a major
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The New New Media

Pixel power: Virtual art online commands high prices in the real world An MFA graduate exhibition in Second Life. Image: www.deanterry.com Second Life, the virtual world that mimics the real world, has held art auctions fetching big prices. And curiously “real world” galleries have sold artworks based on online creations — capturing the image, enhancing it and transferring it to
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